Hi, I had the opportunity to work on mechanical concept design for the VR game UNDERDOGS last year.
The project focused on sport-themed mechs, and due to the nature of the gameplay—where hands play a major role—the designs featured especially large and emphasized hands.
My involvement didn’t extend through the entire production, but I contributed up to around the mid-stage of development.
It was a fun and rewarding experience, and I also got the chance to try out a VR game through this project. I’m grateful to the UNDERDOGS team for the opportunity to be part of it.